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feat: Add variable system, scene transition, and improve character layout
- **Introduce Variable System**
- Added singleton class for variable management
- Implemented script commands `[var]` and `[add]` for variable control
- Supported variable substitution (`{variable}`) in dialogue and choices
- **Expand Script Features**
- Added `[scene]` command for scene transition (load scene and link next script)
- **Improve Character Presentation**
- Refactored character object hierarchy for better animation control
- Applied mask-based soft transition effect (Soft Wipe) for expression changes
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@@ -8,6 +8,9 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/_MAIN/Scenes/VisualNovel.unity
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guid: 199e3baed267a4c4fb4665bdaf82e49c
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- enabled: 1
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path: Assets/_MAIN/Scenes/Scene01.unity
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guid: ab7661506d731e6428485450843b0c2c
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m_configObjects:
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com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
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m_UseUCBPForAssetBundles: 0
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