bump: Unity 6.3 LTS

This commit is contained in:
2025-12-07 21:12:40 +09:00
parent eb51c43e38
commit 50aa8b6b02
25 changed files with 300 additions and 8676 deletions

View File

@@ -62,23 +62,12 @@ MonoBehaviour:
- rid: 8866352399846998022
- rid: 8866352399846998023
- rid: 8866352399846998024
- rid: 936967694851768320
- rid: 936967694851768321
- rid: 936967694851768322
m_RuntimeSettings:
m_List:
- rid: 6852985685364965378
- rid: 6852985685364965379
- rid: 6852985685364965380
- rid: 6852985685364965381
- rid: 6852985685364965384
- rid: 6852985685364965385
- rid: 6852985685364965392
- rid: 6852985685364965394
- rid: 8712630790384254976
- rid: 8866352399846998017
- rid: 8866352399846998019
- rid: 8866352399846998020
- rid: 8866352399846998023
- rid: 8866352399846998024
m_AssetVersion: 8
m_List: []
m_AssetVersion: 9
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
m_RenderingLayerNames:
- Light Layer default
@@ -108,6 +97,29 @@ MonoBehaviour:
references:
version: 2
RefIds:
- rid: 936967694851768320
type: {class: RayTracingRenderPipelineResources, ns: UnityEngine.Rendering.UnifiedRayTracing, asm: Unity.UnifiedRayTracing.Runtime}
data:
m_Version: 1
m_GeometryPoolKernels: {fileID: 7200000, guid: 98e3d58cae7210c4786f67f504c9e899, type: 3}
m_CopyBuffer: {fileID: 7200000, guid: 1b95b5dcf48d1914c9e1e7405c7660e3, type: 3}
m_CopyPositions: {fileID: 7200000, guid: 1ad53a96b58d3c3488dde4f14db1aaeb, type: 3}
m_BitHistogram: {fileID: 7200000, guid: 8670f7ce4b60cef43bed36148aa1b0a2, type: 3}
m_BlockReducePart: {fileID: 7200000, guid: 4e034cc8ea2635c4e9f063e5ddc7ea7a, type: 3}
m_BlockScan: {fileID: 7200000, guid: 4d6d5de35fa45ef4a92119397a045cc9, type: 3}
m_BuildHlbvh: {fileID: 7200000, guid: 2d70cd6be91bd7843a39a54b51c15b13, type: 3}
m_RestructureBvh: {fileID: 7200000, guid: 56641cb88dcb31a4398a4997ef7a7a8c, type: 3}
m_Scatter: {fileID: 7200000, guid: a2eaeefdac4637a44b734e85b7be9186, type: 3}
- rid: 936967694851768321
type: {class: OnTilePostProcessResource, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_UberPostShader: {fileID: 4800000, guid: fe4f13c1004a07d4ea1e30bfd0326d9e, type: 3}
- rid: 936967694851768322
type: {class: URPReflectionProbeSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Universal.Runtime}
data:
version: 1
useReflectionProbeRotation: 0
- rid: 6852985685364965376
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
@@ -169,11 +181,11 @@ MonoBehaviour:
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3}
m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3}
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3}
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3}
m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2}
m_DefaultMesh2DLitMaterial: {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2}
- rid: 6852985685364965383
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 731f1baa9d144a9897cb1d341c2092b8
folderAsset: yes
timeCreated: 1442040525
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,106 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Drop Shadow
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _DiffusePower: 1
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.05
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e73a58f6e2794ae7b1b7e50b7fb811b0
timeCreated: 1484172806
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,348 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2180264
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Material
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28268798066460806}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _BumpScale: 1
- _ColorMask: 15
- _CullMode: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _Diffuse: 0.5
- _DstBlend: 0
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _Parallax: 0.02
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.7386364
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SpecularPower: 2
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 512
- _TextureWidth: 512
- _UVSec: 0
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
- _ZWrite: 1
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: LiberationSans SDF - Fallback
m_EditorClassIdentifier:
m_Version: 1.1.0
m_Material: {fileID: 2180264}
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
m_AtlasPopulationMode: 1
InternalDynamicOS: 0
m_FaceInfo:
m_FaceIndex: 0
m_FamilyName: Liberation Sans
m_StyleName: Regular
m_PointSize: 86
m_Scale: 1
m_UnitsPerEM: 2048
m_LineHeight: 98.8916
m_AscentLine: 77.853516
m_CapLine: 59
m_MeanLine: 45
m_Baseline: 0
m_DescentLine: -18.22461
m_SuperscriptOffset: 77.853516
m_SuperscriptSize: 0.5
m_SubscriptOffset: -18.22461
m_SubscriptSize: 0.5
m_UnderlineOffset: -12.261719
m_UnderlineThickness: 6.298828
m_StrikethroughOffset: 18
m_StrikethroughThickness: 6.298828
m_TabWidth: 24
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28268798066460806}
m_AtlasTextureIndex: 0
m_IsMultiAtlasTexturesEnabled: 1
m_ClearDynamicDataOnBuild: 1
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 511
m_Height: 511
m_fontInfo:
Name: Liberation Sans
PointSize: 86
Scale: 1
CharacterCount: 250
LineHeight: 98.90625
Baseline: 0
Ascender: 77.84375
CapHeight: 59.1875
Descender: -18.21875
CenterLine: 0
SuperscriptOffset: 77.84375
SubscriptOffset: -12.261719
SubSize: 0.5
Underline: -12.261719
UnderlineThickness: 6.298828
strikethrough: 23.675
strikethroughThickness: 0
TabWidth: 239.0625
Padding: 9
AtlasWidth: 1024
AtlasHeight: 1024
atlas: {fileID: 0}
m_AtlasWidth: 512
m_AtlasHeight: 512
m_AtlasPadding: 9
m_AtlasRenderMode: 4169
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FontFeatureTable:
m_MultipleSubstitutionRecords: []
m_LigatureSubstitutionRecords: []
m_GlyphPairAdjustmentRecords: []
m_MarkToBaseAdjustmentRecords: []
m_MarkToMarkAdjustmentRecords: []
fallbackFontAssets: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
faceIndex: 0
pointSizeSamplingMode: 0
pointSize: 86
padding: 9
paddingMode: 0
packingMode: 4
atlasWidth: 512
atlasHeight: 512
characterSetSelectionMode: 1
characterSequence: 32 - 126, 160 - 255, 8192 - 8303, 8364, 8482, 9633
referencedFontAssetGUID: 8f586378b4e144a9851e7b34d9b748ee
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4169
includeFontFeatures: 1
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28268798066460806
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2e498d1c8094910479dc3e1b768306a4
timeCreated: 1484171803
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,104 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Outline
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 79459efec17a4d00a321bdcc27bbc385
timeCreated: 1484172856
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 8f586378b4e144a9851e7b34d9b748ee
timeCreated: 1484171803
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -15,7 +15,7 @@ MonoBehaviour:
assetVersion: 2
m_TextWrappingMode: 1
m_enableKerning: 1
m_ActiveFontFeatures: 00000000
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
m_enableTintAllSprites: 0
m_enableParseEscapeCharacters: 1
@@ -24,7 +24,7 @@ MonoBehaviour:
m_missingGlyphCharacter: 0
m_ClearDynamicDataOnBuild: 1
m_warningsDisabled: 0
m_defaultFontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_defaultFontAsset: {fileID: 11400000, guid: d698b96656d5bc542a3299b27545bfd4, type: 2}
m_defaultFontAssetPath: Fonts & Materials/
m_defaultFontSize: 36
m_defaultAutoSizeMinRatio: 0.5
@@ -36,17 +36,14 @@ MonoBehaviour:
m_fallbackFontAssets: []
m_matchMaterialPreset: 1
m_HideSubTextObjects: 0
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45,
type: 2}
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45, type: 2}
m_defaultSpriteAssetPath: Sprite Assets/
m_enableEmojiSupport: 1
m_MissingCharacterSpriteUnicode: 0
m_EmojiFallbackTextAssets: []
m_defaultColorGradientPresetsPath: Color Gradient Presets/
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e,
type: 2}
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, type: 2}
m_StyleSheetsResourcePath:
m_leadingCharacters: {fileID: 4900000, guid: d82c1b31c7e74239bff1220585707d2b, type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b,
type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b, type: 3}
m_UseModernHangulLineBreakingRules: 0

View File

@@ -0,0 +1,21 @@
// Enums - Director
public enum DirectionType
{
Left,
Right,
BottomLeft,
BottomRight,
Center,
Top,
RunLeft,
RunRight
}
public enum AnimationType
{
Jump,
Shake,
Nod,
Punch,
Run
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 315eaaf0db7bdb34aad7721b0bf6fb93

View File

@@ -0,0 +1,9 @@
using UnityEngine;
public class GameManager : MonoBehaviour
{
public void LoadScene()
{
UnityEngine.SceneManagement.SceneManager.LoadScene("In-Game");
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 2a080bacd75c6e14aa3db5f6f3b87442

View File

@@ -9,7 +9,7 @@ public class Command
public string GetParam(string key, string defaultValue = "")
{
return Params.ContainsKey(key) ? Params[key].ToString() : defaultValue;
return Params.TryGetValue(key, out var val) ? val.ToString() : defaultValue;
}
}
public class Script

View File

@@ -8,10 +8,6 @@ using UnityEngine.UI;
public class VNDirector : MonoBehaviour
{
// ========================= [Enums] =========================
public enum DirectionType { Left, Right, BottomLeft, BottomRight, Center, Top, RunLeft, RunRight }
public enum AnimationType { Jump, Shake, Nod, Punch, Run }
[Header("UI 연결")]
public Transform characterPanel;
@@ -460,7 +456,8 @@ public class VNDirector : MonoBehaviour
"shake" => AnimationType.Shake,
"run" => AnimationType.Run,
"nod" => AnimationType.Nod,
"punch" => AnimationType.Punch
"punch" => AnimationType.Punch,
_ => AnimationType.Nod
};
}
@@ -475,7 +472,8 @@ public class VNDirector : MonoBehaviour
"bottomright" => DirectionType.BottomRight,
"top" => DirectionType.Top,
"runleft" => DirectionType.RunLeft,
"runright" => DirectionType.RunRight
"runright" => DirectionType.RunRight,
_ => DirectionType.Center
};
}
}

View File

@@ -92,185 +92,123 @@ public class VNManager : MonoBehaviour
private void Execute(Command command)
{
if (command.Type == "label")
switch (command.Type)
{
string labelName = command.GetParam("content");
Debug.Log($"ScriptManager :: Change Label: {labelName}");
NextStep();
return;
}
if (command.Type == "bg")
{
string bgFile = command.GetParam("file");
Debug.Log($"ScriptManager :: Change Background: {bgFile}");
NextStep();
return;
}
if (command.Type == "char")
{
string charFile = command.GetParam("img");
if (string.IsNullOrEmpty(charFile))
charFile = command.GetParam("target");
string direction = command.GetParam("enter").ToLower();
director.AddCharacter(charFile, direction);
Debug.Log($"ScriptManager :: Character: {charFile}");
NextStep();
return;
}
if (command.Type == "remove")
{
string charName = command.GetParam("target");
string direction = command.GetParam("exit").ToLower();
director.RemoveCharacter(charName, direction);
Debug.Log($"ScriptManager :: Remove Character: {charName} to {direction}");
NextStep();
return;
}
if (command.Type == "action")
{
string charName = command.GetParam("target");
string charAnim = command.GetParam("anim").ToLower();
director.PlayAction(charName, charAnim);
Debug.Log($"ScriptManager :: Action: {charName} {charAnim}");
NextStep();
return;
}
if (command.Type == "expr")
{
string charName = command.GetParam("target");
string charExpr = command.GetParam("expr");
director.ChangeExpression(charName, charExpr);
Debug.Log($"ScriptManager :: Expression: {charName} {charExpr}");
NextStep();
return;
}
if (command.Type == "spk")
{
string speaker = command.GetParam("name");
if (speakerSprite.activeSelf == false)
speakerSprite.SetActive(true);
if (speaker == "")
speakerSprite.SetActive(false);
speaker = Store.Instance.ReplaceVariables(speaker);
Debug.Log($"ScriptManager :: Speaker: {speaker}");
speakerText.SetText(speaker);
speakerText.ForceMeshUpdate(true);
NextStep();
return;
}
if (command.Type == "msg")
{
string dialogue = command.GetParam("content");
dialogue = Store.Instance.ReplaceVariables(dialogue);
DisplayDialogue(dialogue);
if (_currentScript.PeekNext()?.Type == "choices")
{
case "label":
Debug.Log($"ScriptManager :: Change Label: {command.GetParam("content")}");
NextStep();
}
return;
return;
case "bg":
Debug.Log($"ScriptManager :: Change Background: {command.GetParam("file")}");
NextStep();
return;
case "char":
director.AddCharacter(command.GetParam("img"), command.GetParam("enter").ToLower());
Debug.Log($"ScriptManager :: Character: {command.GetParam("img")}");
NextStep();
return;
case "remove":
director.RemoveCharacter(command.GetParam("target"), command.GetParam("exit").ToLower());
Debug.Log($"ScriptManager :: Remove Character: {command.GetParam("target")} to {command.GetParam("exit").ToLower()}");
NextStep();
return;
case "action":
director.PlayAction(command.GetParam("target"), command.GetParam("anim").ToLower());
Debug.Log($"ScriptManager :: Action: {command.GetParam("target")} {command.GetParam("anim").ToLower()}");
NextStep();
return;
case "expr":
director.ChangeExpression(command.GetParam("target"), command.GetParam("expr").ToLower());
Debug.Log($"ScriptManager :: Expression: {command.GetParam("target")} {command.GetParam("expr").ToLower()}");
NextStep();
return;
case "spk":
if (speakerSprite.activeSelf == false)
speakerSprite.SetActive(true);
if (command.GetParam("name") == "")
speakerSprite.SetActive(false);
string speaker = Store.Instance.ReplaceVariables(command.GetParam("name"));
Debug.Log($"ScriptManager :: Speaker: {speaker}");
speakerText.SetText(speaker);
speakerText.ForceMeshUpdate(true);
NextStep();
return;
case "msg":
string dialogue = command.GetParam("content");
dialogue = Store.Instance.ReplaceVariables(dialogue);
DisplayDialogue(dialogue);
if (_currentScript.PeekNext()?.Type == "choices")
{
NextStep();
}
return;
case "goto":
string targetLabel = command.GetParam("content");
_currentScript.JumpTo(targetLabel);
NextStep();
return;
case "choices":
Debug.Log("ScriptManager :: Show Choices");
isChoiceAvailable = true;
// WTF.. is this shit
Color tempColor = choiceBackground.color;
tempColor.a = 0.8f;
choiceBackground.color = tempColor;
foreach (var choice in command.Choices)
{
string text = Store.Instance.ReplaceVariables(choice["content"]);
string target = choice["goto"];
GameObject buttonObj = Instantiate(choiceButtonPrefab, choiceButtonContainer);
buttonObj.GetComponentInChildren<TextMeshProUGUI>().text = text;
buttonObj
.GetComponent<Button>()
.onClick.AddListener(() =>
{
foreach (Transform child in choiceButtonContainer)
Destroy(child.gameObject);
isChoiceAvailable = false;
// shitty code
tempColor.a = 0f;
choiceBackground.color = tempColor;
_currentScript.JumpTo(target);
NextStep();
});
}
return;
case "var":
foreach (var entry in command.Params)
{
Store.Instance.SetVariable(entry.Key, entry.Value.ToString());
}
NextStep();
return;
case "add":
foreach (var entry in command.Params)
{
Store.Instance.AddVariable(entry.Key, entry.Value.ToString());
}
NextStep();
return;
case "scene":
string sceneName = command.GetParam("file");
string nextScript = command.GetParam("script");
Debug.Log($"ScriptManager :: Load Scene: {sceneName}, Next Script: {nextScript}");
NextScriptPath = nextScript;
SceneManager.LoadScene(sceneName);
return;
default:
Debug.LogWarning($"ScriptManager :: Unknown command: {command.Type}");
NextStep();
return;
}
if (command.Type == "goto")
{
string targetLabel = command.GetParam("content");
_currentScript.JumpTo(targetLabel);
NextStep();
return;
}
if (command.Type == "choices")
{
Debug.Log("ScriptManager :: Show Choices");
isChoiceAvailable = true;
// WTF.. is this shit
Color tempColor = choiceBackground.color;
tempColor.a = 0.8f;
choiceBackground.color = tempColor;
foreach (var choice in command.Choices)
{
string text = Store.Instance.ReplaceVariables(choice["content"]);
string target = choice["goto"];
GameObject buttonObj = Instantiate(choiceButtonPrefab, choiceButtonContainer);
buttonObj.GetComponentInChildren<TextMeshProUGUI>().text = text;
buttonObj
.GetComponent<Button>()
.onClick.AddListener(() =>
{
foreach (Transform child in choiceButtonContainer)
Destroy(child.gameObject);
isChoiceAvailable = false;
// shitty code
tempColor.a = 0f;
choiceBackground.color = tempColor;
_currentScript.JumpTo(target);
NextStep();
});
}
return;
}
if (command.Type == "var")
{
foreach (var entry in command.Params)
{
Store.Instance.SetVariable(entry.Key, entry.Value.ToString());
}
NextStep();
return;
}
if (command.Type == "add")
{
foreach (var entry in command.Params)
{
Store.Instance.AddVariable(entry.Key, entry.Value.ToString());
}
NextStep();
return;
}
if (command.Type == "scene")
{
string sceneName = command.GetParam("file");
string nextScript = command.GetParam("script");
Debug.Log($"ScriptManager :: Load Scene: {sceneName}, Next Script: {nextScript}");
NextScriptPath = nextScript;
SceneManager.LoadScene(sceneName);
return;
}
}
private VNDirector.AnimationType GetAnimationType(string str)
{
return str switch
{
"jump" => VNDirector.AnimationType.Jump,
"shake" => VNDirector.AnimationType.Shake,
"run" => VNDirector.AnimationType.Run,
"nod" => VNDirector.AnimationType.Nod,
"punch" => VNDirector.AnimationType.Punch
};
}
private VNDirector.DirectionType GetDirectionType(string str)
{
return str switch
{
"left" => VNDirector.DirectionType.Left,
"right" => VNDirector.DirectionType.Right,
"center" => VNDirector.DirectionType.Center,
"bottomleft" => VNDirector.DirectionType.BottomLeft,
"bottomright" => VNDirector.DirectionType.BottomRight,
"top" => VNDirector.DirectionType.Top,
"runleft" => VNDirector.DirectionType.RunLeft,
"runright" => VNDirector.DirectionType.RunRight
};
}
public void DebugReload()
@@ -317,6 +255,11 @@ public class VNManager : MonoBehaviour
);
}
public bool IsDialoguePlaying()
{
return dialogueTween.isAlive;
}
private void DisplayEffects(TextMeshProUGUI text)
{
text.ForceMeshUpdate(true);

View File

@@ -2,16 +2,17 @@
"dependencies": {
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
"com.heavycaffiner.ide.vscodeuniversal": "https://github.com/heavycaffeiner/Unity-VSC-OSS-Editor.git",
"com.kyrylokuzyk.primetween": "file:../Assets/Plugins/PrimeTween/internal/com.kyrylokuzyk.primetween.tgz",
"com.kyrylokuzyk.primetween": "1.3.6",
"com.unity.2d.sprite": "1.0.0",
"com.unity.collab-proxy": "2.10.2",
"com.unity.inputsystem": "1.16.0",
"com.unity.multiplayer.center": "1.0.0",
"com.unity.render-pipelines.universal": "17.2.0",
"com.unity.multiplayer.center": "1.0.1",
"com.unity.render-pipelines.universal": "17.3.0",
"com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.9",
"com.unity.ugui": "2.0.0",
"com.unity.modules.accessibility": "1.0.0",
"com.unity.modules.adaptiveperformance": "1.0.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
@@ -38,10 +39,20 @@
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vectorgraphics": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
},
"scopedRegistries": [
{
"name": "PrimeTween",
"url": "https://registry.npmjs.org",
"scopes": [
"com.kyrylokuzyk"
]
}
]
}

View File

@@ -17,10 +17,11 @@
"hash": "c1af1ea41258153175064bd887bac75f917a1760"
},
"com.kyrylokuzyk.primetween": {
"version": "file:../Assets/Plugins/PrimeTween/internal/com.kyrylokuzyk.primetween.tgz",
"version": "1.3.6",
"depth": 0,
"source": "local-tarball",
"dependencies": {}
"source": "registry",
"dependencies": {},
"url": "https://registry.npmjs.org"
},
"com.unity.2d.sprite": {
"version": "1.0.0",
@@ -74,14 +75,14 @@
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.3.2",
"version": "1.3.3",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.multiplayer.center": {
"version": "1.0.0",
"version": "1.0.1",
"depth": 0,
"source": "builtin",
"dependencies": {
@@ -89,14 +90,14 @@
}
},
"com.unity.nuget.mono-cecil": {
"version": "1.11.5",
"version": "1.11.6",
"depth": 3,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "17.2.0",
"version": "17.3.0",
"depth": 1,
"source": "builtin",
"dependencies": {
@@ -106,17 +107,16 @@
"com.unity.collections": "2.4.3",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.rendering.light-transport": "1.0.1"
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.render-pipelines.universal": {
"version": "17.2.0",
"version": "17.3.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "17.2.0",
"com.unity.shadergraph": "17.2.0",
"com.unity.render-pipelines.core": "17.3.0",
"com.unity.shadergraph": "17.3.0",
"com.unity.render-pipelines.universal-config": "17.0.3"
}
},
@@ -128,29 +128,19 @@
"com.unity.render-pipelines.core": "17.0.3"
}
},
"com.unity.rendering.light-transport": {
"version": "1.0.1",
"depth": 2,
"source": "builtin",
"dependencies": {
"com.unity.collections": "2.2.0",
"com.unity.mathematics": "1.2.4",
"com.unity.modules.terrain": "1.0.0"
}
},
"com.unity.searcher": {
"version": "4.9.3",
"version": "4.9.4",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.shadergraph": {
"version": "17.2.0",
"version": "17.3.0",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "17.2.0",
"com.unity.render-pipelines.core": "17.3.0",
"com.unity.searcher": "4.9.3"
}
},
@@ -201,6 +191,14 @@
"source": "builtin",
"dependencies": {}
},
"com.unity.modules.adaptiveperformance": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.subsystems": "1.0.0"
}
},
"com.unity.modules.ai": {
"version": "1.0.0",
"depth": 0,
@@ -408,6 +406,16 @@
"com.unity.modules.imageconversion": "1.0.0"
}
},
"com.unity.modules.vectorgraphics": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0"
}
},
"com.unity.modules.vehicles": {
"version": "1.0.0",
"depth": 0,

View File

@@ -6,7 +6,7 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/_MAIN/Scenes/VisualNovel.unity
path: Assets/_MAIN/Scenes/In-Game.unity
guid: 199e3baed267a4c4fb4665bdaf82e49c
- enabled: 1
path: Assets/_MAIN/Scenes/Scene01.unity

View File

@@ -12,11 +12,13 @@ MonoBehaviour:
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_EnablePreviewPackages: 0
m_EnablePackageDependencies: 0
m_EnablePreReleasePackages: 0
m_AdvancedSettingsExpanded: 1
m_ScopedRegistriesSettingsExpanded: 1
m_SeeAllPackageVersions: 0
m_DismissPreviewPackagesInUse: 0
oneTimeWarningShown: 0
oneTimePackageErrorsPopUpShown: 0
m_Registries:
- m_Id: main
m_Name:
@@ -24,20 +26,26 @@ MonoBehaviour:
m_Scopes: []
m_IsDefault: 1
m_Capabilities: 7
m_UserSelectedRegistryName:
m_ConfigSource: 0
m_Compliance:
m_Status: 0
m_Violations: []
- m_Id: scoped:project:PrimeTween
m_Name: PrimeTween
m_Url: https://registry.npmjs.org
m_Scopes:
- com.kyrylokuzyk
m_IsDefault: 0
m_Capabilities: 0
m_ConfigSource: 4
m_Compliance:
m_Status: 0
m_Violations: []
m_UserSelectedRegistryName: PrimeTween
m_UserAddingNewScopedRegistry: 0
m_RegistryInfoDraft:
m_ErrorMessage:
m_Original:
m_Id:
m_Name:
m_Url:
m_Scopes: []
m_IsDefault: 0
m_Capabilities: 0
m_Modified: 0
m_Name:
m_Url:
m_Scopes:
-
m_SelectedScopeIndex: 0
m_ErrorMessage:
m_UserModificationsInstanceId: -898
m_OriginalInstanceId: -900
m_LoadAssets: 0

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 53
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 15023, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier: UnityEditor.MultiplayerModule.dll::UnityEditor.Multiplayer.Internal.MultiplayerRolesSettings
m_MultiplayerRoleForClassicProfile:
m_Keys: []
m_Values:

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 6000.2.14f1
m_EditorVersionWithRevision: 6000.2.14f1 (589824c1fc31)
m_EditorVersion: 6000.3.0f1
m_EditorVersionWithRevision: 6000.3.0f1 (d1870ce95baf)

View File

@@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 53
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Timeline.Editor::TimelineProjectSettings
assetDefaultFramerate: 60
m_DefaultFrameRate: 60